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Patches,changes and analysis

Patch 26.4

Official notesGo to current patch
Champions
33
Buffs
12
Nerfs
12
Adjustments
13
Items
1

ULTY analysis

Season-start winners get trimmed while forgotten champions get buffs

Patch 26.4 targets champions who were helped most by the new season: Aphelios, Braum, Kassadin, Kayle, Gwen, Rengar and Swain are all nerfed. At the same time, underused picks such as Annie, Hwei, Lux, Xayah and Udyr receive buffs, along with several jungle clear boosts. Expect a more varied mid and bot lane, with ADC and tank-supports feeling the biggest drop in power; exact impacts will depend on how big these numbers turn out in practice.

Trends

  1. 01

    Jungle clear buffs

    Brand, Darius, Fizz, Maokai and Teemo all get faster clears, while Ambessa gets a minor cut. Expect more varied jungle picks, though these are small tweaks that won't guarantee viability.

  2. 02

    Burst and scaling nerfs

    Gwen, Rengar, Syndra, Zac, Rumble and Kayle all lose damage or durability, which should help against assassins and mid game snowballs. Fewer picks will be able to kill carries quickly.

  3. 03

    Squishier carries

    Jinx, Twitch, Qiyana and Kassadin lose stats such as armor or health growth. These changes keep their output intact but make them easier to punish.

  4. 04

    Casting more with underused champions

    Annie, Lux, Xayah, Hwei and Senna get shorter cooldowns, lower mana costs or stronger scaling. The goal is to make their main toolkits feel more rewarding without relying on specific items.

Winners

Losers

Our own AI-generated analysis based on the official numbers. Real stats have the final say.

Affected champions33

Q - Disintegrate

  • Base DamageBuff

    Before: 80 / 120 / 160 / 200 / 240Now: 80 / 125 / 170 / 215 / 260

E - Molten Shield

  • CooldownBuff

    Before: 12 / 11.5 / 11 / 10.5 / 10 secondsNow: 10 seconds

Change type
Sort

Items1

  • Items

    Adjusted

    Hexoptics C44

    • Range for Maximum Bonus DamageNerf

      Before: 600

      Now: 500

    • Bonus Range on Takedown DurationBuff

      Before: 6

      Now: 8 seconds

Summoner Spells1

  • Summoner Spells

    Adjusted

    Omnivamp on Summoner Spells (Smite/Ignite)

    • Omnivamp will no longer apply to Smite and Ignite damage.

ARAM Mayhem1

  • ARAM Mayhem

    Adjusted

    Systems

    • Before: Reduced Hover Delay from 0.75

      Now: 0.1 seconds

    Progression Pass

    • Before: 300 gold

      Now: Golden Reroll

    Augments and Set Changes

    • Can now only be picked up by 1 player per team.

    • Increased the time required to stack Poros.

    • On Pick Up SlowNerf

      Before: 50%

      Now: 25%

    • Gold per 1000 HealingNerf

      Before: 200

      Now: 150

    • Missing Health HealingNerf

      Before: 20 - 50%

      Now: 5 - 15%

    • Health Drain Near EnemiesNerf

      Before: 7.5%

      Now: 5%

    • Bonus True DamageNerf

      Before: 20%

      Now: 15%

    • Speed IncreaseNerf

      Before: 350, decays over 2 seconds

      Now: 200, decays over 1 second

    • Bonus Movement Speed Towards Low Health ChampionsNerf

      Before: 100%

      Now: 60%

    • Gold RewardNerf

      Before: 30 / 50 / 100%

      Now: 15 / 30 / 50%

    • Cooldown RefundBuff

      Before: 40%

      Now: 30%

    • Death Timer ReductionNerf

      Before: 40%

      Now: 25%

    • Gold per EnvelopeNerf

      Before: (10 - 18) to (25 - 58)

      Now: (8-15) to (22 - 46)

    • GoldNerf

      Before: 2500

      Now: 1750

    • Number of Stat Anvils GivenNerf

      Before: 3

      Now: 2

    • Number of Stat Anvils GivenNerf

      Before: 4

      Now: 3

    • Number of Stat Anvils GivenNerf

      Before: 5

      Now: 4

    • Haste per StackNerf

      Before: 10

      Now: 8

    • Movement Speed per StackNerf

      Before: 2%

      Now: 1%

    • OmnivampNerf

      Before: 30%

      Now: 25%

    • Melee OmnivampNerf

      Before: 25%

      Now: 20%

    • Ranged OmnivampNerf

      Before: 12.5%

      Now: 10%

    • Adaptive ForceNerf

      Before: 33%

      Now: 25%

    • 2 Set Missile DamageNerf

      Before: 40%

      Now: 25%

    • 4 Set Missile DamageNerf

      Before: 80%

      Now: 50%

    • Set Bonus Heal PowerNerf

      Before: 15 / 25 / 35%

      Now: 10 / 20 / 30%

    • Set Bonus Movement SpeedNerf

      Before: 40 / 50 / 60%

      Now: 30 / 40 / 50%

    • 3 Set Bonus Change for Gold or Prismatic AnvilsNerf

      Before: 50%

      Now: 20%

    • 5 Set Bonus Change for Gold or Prismatic AnvilsNerf

      Before: 100%

      Now: 50%

    Bugfixes

    • Fixed a bug where Prom Queen failed to trigger after you were dead.

    • Fixed a bug where Critical Healing and Critical Missile could trigger infinitely.

    • Fixed a bug where Critical Missile triggered too often with Tank it Or leave it.

    • Fixed a bug where Firecracker Set bonus caused attack timers to reset.

    • Fixed a bug where the Firecracker Set bonus was triggering on basic attack effects.

    • Fixed a bug where players could select the same augment multiple times.

    • Fixed a bug where you spin me around could cause champions to lose their original spells.

    • Fixed a bug where Soul Siphon healed an incorrect amount when having Jeweled Gauntlet.

    • Fixed a bug where champions are unable to select anvils from High Roller Set, examples like Kog'Maw, Sion and Karthus.

    • Fixed a bug where your augments could get overwritten when you leveled up in base.

    • Fixed a bug where you were unable to select your last augment after selecting stat anvils.

    • Fixed a bug where you would buy anvil in shop and overwrite your current augment selection.

    • Fixed a bug where the Poro King gave incorrect damage reduction.

    • Fixed a bug where Poro King did not get CC Immune during unstoppable state.

    • Fixed a bug where you can get infinite armor by reselling Thornmail in shop when having Upgrade Thornmail.

    • Fixed a bug where you can swap both summoner slots when offered active summoners, snowballs and flashes.

    • Fixed a bug where spam clicking summoner swap button can give you stacking haste on Snowball Augments.

    • Fixed a bug where selecting Gangplank's Silver Serpents's trade will swap another active summoner in your summoner slot.

    • Fixed a bug where ??? could execute players in Kindred R or execute Tryndamere when he cast R.

    • Fixed a bug where Upgrade sheen could proc double healing when you have Dusk and Dawn.

    • Fix a bug where Upgrade Sheen was tracking damages dealt to minions.

    • Fixed a bug where Pyke's ultimate did not benefit from Dashing.

    • Fixed a bug where Poro blaster was visible on champions with Stealth.

    • Fixed a bug where Whispering's Circlet and Diadem of Songs are not considered as a hat in Hat on Hat augment.

    • Fixed a bug where Grandma's Chili Oil's burn was doing incorrect damage per second.

    • Fixed a bug where Pandora's Box did not count for High Roller Augment Set.

    • Fixed a bug where Master of Duality did not grant additional Ability Power when they are gained through the Stackosaurus Set Bonus.

    • Fixed a bug where Flash's recharge was incorrect if you have flashy and flash 2.

    • Fixed a bug where Void Immolation did not trigger Upgrade Immolate's Effect.

    • Fixed a bug where Upgrade Immolate gold generation does not increase when ranking up the Make it Rain set bonus.

    • Fixed a bug where Fully Automated's 3 piece bonus is active with the 2 piece bonus.

ARAM1

  • ARAM

    Adjusted

    Zaahen

    • Damage DealtNerf

      Before: 100%

      Now: 95%

    • Damage TakenBuff

      Before: 100%

      Now: 105%

Numbers taken from Riot Games' official patch notes. Read the full notes