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Patches,changes and analysis

Patch 26.15

Champions
11
Buffs
7
Nerfs
5
Adjustments
3
Items
3

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Affected champions11

Base Stats

  • Attack SpeedNerf

    Before: 0.85Now: 0.67

  • Attack Speed RatioNerf

    Before: 0.85Now: 0.67

  • Attack DamageNerf

    Before: 60Now: 55

  • Basic Attack Damage ModifierBuff

    Before: 75%Now: 100%

  • Attack Cast TimeBuff

    Before: 0.25Now: 0.22

  • Total Attack Animation

    Adjusted to feel better at lower Attack Speeds

  • ArmorNerf

    Before: 32Now: 28

  • Armor GrowthBuff

    Before: 4.7Now: 5

  • HealthNerf

    Before: 610Now: 580

  • Health GrowthBuff

    Before: 105Now: 110

  • Model SizeNerf

    Before: 100%Now: 95%

Passive - Death In Lavender

  • Attack Speed After Spell CastNerf

    Before: 20% minimum / 40% maximum for 2 attacksNow: 20% for 3 seconds

  • Attack Speed per Stack

    Before: 0.28% minimum / 1.1% maximumNow: 0.1% minimum / 2% maximum

Q - Void Surge

  • SpeedBuff

    Before: 800 / 850 / 900 / 950 / 1000Now: 850

  • Time Between CastsBuff

    Before: 1Now: 4 / 3.25 / 2.5 / 1.75 / 1

  • Monster Damage ModifierBuff

    Before: 55 / 65 / 75 / 85 / 95Now: 70

  • Minion Damage Modifier

    Before: 60 / 70 / 80 / 90 / 100%Now: Removed

  • DamageBuff

    Before: 0 / 5 / 10 / 15 / 20 (+100% Attack Damage)Now: 12 / 14 / 16 / 18 / 20 (+105% Attack Damage)

  • Attack Speed to Ability Haste ConversionNerf

    Before: 0.25Now: 0.2

W - Above And Below

  • DamageBuff

    Before: 70 / 110 / 150 / 190 / 230 (+100% Bonus Attack Damage) (+125% Ability Power)Now: 80 / 140 / 200 / 260 / 320 (+150% Ability Power)

  • Slow DurationBuff

    Before: 1.25 / 1.5 / 1.75 / 2 / 2.25 seconds at 50% slowNow: 2 seconds at 30% slow

  • Knockup DurationNerf

    Before: 0.75 secondsNow: 0.6 / 0.7 / 0.8 / 0.9 / 1 second

E - Royal Maelstrom

  • Damage per Strike

    Before: 6 / 7 / 8 / 9 / 10 (+8% Attack Damage) (+8% On-Hit effects), increased up to 300% based on missing HealthNow: 10 / 12 / 14 / 16 / 18 (+12% Attack Damage) (+12% On-Hit effects), increased up to 100% based on missing Health

  • Number of StrikesBuff

    Before: 6 + 1 per 33% bonus Attack SpeedNow: 6 + 1 per 40% bonus Attack Speed

  • Damage Reduction

    Before: 35 / 40 / 45 / 50 / 55%Now: 20 / 30 / 40 / 50 / 60%

  • Lifesteal

    Before: 20%Now: 20 / 25 / 30 / 35 / 40%

  • Lifesteal Scaling

    Before: 100%Now: Removed

  • Cooldown

    Before: 20 / 19 / 18 / 17 / 16Now: 24 / 21 / 18 / 15 / 12

  • Monster Damage ModifierBuff

    Before: 150%Now: 200%

R - Endless Banquet

  • Passive On-Hit Application

    Before: Every other attackNow: Every attack

  • Passive True DamageNerf

    Before: 6 / 10 / 14 (+12% Bonus Attack Damage)Now: 2 / 4 / 6 (+3% Bonus Attack Damage)

  • Target Swapping

    Before: Passive removed when swapping targetsNow: Passive no longer removed when swapping targets

  • Maximum Epic Monster StacksNerf

    Before: 10Now: 8

  • Passive Application Requirement

    Before: E and Q required Bel’Veth to have attacked the target firstNow: E and Q no longer require Bel’Veth to have attacked the target first

  • Explosion Damage

    Before: 150 / 200 / 250 (+100% Ability Power) (+25% missing Health)Now: 150 / 200 / 250 (+150% Ability Power) (+20% missing Health)

  • Heal per Bonus HealthBuff

    Before: 100 / 150 / 200 (+120% Bonus Attack Damage) (+90% Ability Power)Now: 100 / 250 / 400 (+150% Bonus Attack Damage) (+150% Ability Power)

  • Basic Attack Range BonusNerf

    Before: 75Now: 25 / 75 / 125

  • Total Attack Speed

    Before: 10 / 15 / 20%Now: 5 / 15 / 25%

  • Size

    Before: 10%Now: 10 / 15 / 20%

  • Unempowered Buff DurationNerf

    Before: 60Now: 45 / 90 / infinite at 0 / 40 / 80 stacks

  • Empowered Buff DurationNerf

    Before: 180Now: 45 / 90 / infinite at 0 / 40 / 80 stacks

  • Post-Cast LockoutNerf

    Before: 0.5 secondsNow: 0.25 seconds

  • Out of Combat Move Speed

    Removed

Change type
Sort

Items3

  • Bastionbreaker

    Buff
    • CostBuff

      Before: 3200g

      Now: 3000g

    • Shaped Charge DamageBuff

      Before: (30 + 150% lethality) true damage

      Now: (50 + 150% lethality) true damage

  • Terminus

    Adjusted
    • Unique - Shadow

      Before: 30 Magic Damage On-Hit

      Now: 30 (+10% bonus Attack Damage) (+10% Ability Power)

  • Yun Tal Wildarrows

    Buff
    • CostBuff

      Before: 850g

      Now: 750g

    • Attack SpeedBuff

      Before: 40%

      Now: 45%

Runes1

  • Jack of All Trades

    Nerf
    • Adaptive Force at 5 / 10 stat breakpointsNerf

      Before: 10 / 25

      Now: 8 / 20

Numbers taken from Riot Games' official patch notes. Read the full notes