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Patches,changes and analysis

Patch 26.19

Official notesGo to current patch
Champions
17
Buffs
10
Nerfs
4
Adjustments
5
Items
1

Sample dataThe stats pipeline isn't running yet: these numbers are test data and don't reflect real games.

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Affected champions17

Calibrum

  • Moonshot DamageBuff

    Before: 70 - 160 (+42 - 60% bonus AD) (+100% AP)Now: 80 - 170 (+42 - 60% bonus AD) (+100% AP)

Severum

  • HealingBuff

    Before: 2 - 7.1%, increased to 5 - 17.75%Now: 2 - 8%, increased to 5 - 20%

Gravitum

  • SlowBuff

    Before: 30% for 2.5 seconds, decaying to 10% after 0.7 secondsNow: 30% for 2.5 seconds, decaying to 15% after 0.7 seconds

Infernum

  • Duskwave CooldownBuff

    Before: 9 / 8.25 / 7.5 / 6.75 / 6 secondsNow: 8 / 7.25 / 6.5 / 5.75 / 5 seconds

Crescendum

  • Mini-Crescendum DamageBuff

    Before: 15% AD, decreasing by 1.5% AD to a minimum of 5% AD for the 8th+ chakramNow: 16% AD, decreasing by 1.5% AD to a minimum of 5% AD for the 9th+ chakram

Change type
Sort

Items1

  • Items

    Adjusted

    World Atlas and Runic Compass

    • HealthNerf

      Before: 30 / 100 / 200

      Now: 0 / 60 / 200

    • Health RegenerationBuff

      Before: 25% / 50% / 75%

      Now: 50% / 75% / 75%

Systems1

  • Systems

    Buff

    Teleport Cooldown

    • Top Role Quest's Free Teleport CooldownBuff

      Before: 420 seconds

      Now: 390 seconds

    • Top Role Quest's Upgraded Unleashed Teleport CooldownBuff

      Before: 330 - 240 seconds

      Now: 300 - 210 seconds

    • Non-Top Unleashed Teleport Cooldown

      Before: 330 - 240 seconds

      Now: Unchanged

Numbers taken from Riot Games' official patch notes. Read the full notes