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Patches,changes and analysis

Patch 13.12

Champions
18
Buffs
10
Nerfs
11
Adjustments
9
Items
9

The analysis for this patch isn't available. The changes below are.

Affected champions18

Base Stats

  • Base HealthNerf

    Before: 659Now: 625

  • Health GrowthBuff

    Before: 99Now: 105

  • Base Health RegenerationNerf

    Before: 8Now: 7

Passive - Junkyard Titan

  • Maximum HeatBuff

    Before: 100Now: 150

  • Danger Zone

    50+ (Note: Unchanged)

  • Overheat Monster Damage CapNerf

    Before: 80Now: 65-150 (based on level)

  • Overheat Attack SpeedBuff

    Before: 20-80% (based on level)Now: 50-130% (based on level)

  • Overheat DurationNerf

    Before: 5.25 secondsNow: 4 seconds

Q - Flamespitter

  • Magic DamageNerf

    Before: 180/220/260/300/340 (+110% AP)Now: 135/150/165/180/195 (+6/7/8/9/10% of target maximum health) (+110% AP)

  • Minion Damage ModifierNerf

    Before: 60/65/70/75/80%Now: 55/60/65/70/75%

  • newMonster Cap on Percent Health Damage: 65-300 (based on level)

W - Scrap Shield

  • Shield ValueNerf

    Before: 60/90/120/150/180 (+45% AP)Now: 25/55/85/115/145 (+4% of maximum health) (+25% AP)

E - Electro Harpoon

  • Heat GeneratedBuff

    Before: 10Now: 20

R - The Equalizer

  • CooldownNerf

    Before: 100/85/70 secondsNow: 130/105/80 seconds

Change type
Sort

Items9

  • Ardent Censer

    Adjusted
    • Sanctify On-Hit Damage

      Before: 15-30 (based on level)

      Now: 15

  • Bloodthirster

    Nerf
    • Total CostNerf

      Before: 3200

      Now: 3400

  • Galeforce

    Nerf
    • Attack DamageNerf

      Before: 55

      Now: 50

    • Cloudburst Active DamageNerf

      Before: 150-350 (Levels 8-18) (+200% Critical Strike Chance)

      Now: 150-350 (Level 8-18) (+45% bonus AD)

  • Immortal Shieldbow

    Buff
    • Life StealBuff

      Before: 7%

      Now: 10%

  • Imperial Mandate

    Buff
    • Coordinated Fire Application

      Before: 35-75 (Level 1-18)

      Now: 40-60 (Level 8-18)

    • Coordinated Fire Proc

      Before: 70-150 (Level 1-18)

      Now: 80-120 (Level 8-18)

    • Coordinated Fire Movement Speed BonusBuff

      Before: 20%

      Now: 25%

  • Moonstone Renewer

    Buff
    • HealBuff

      Before: 20-40% (based on ally's level 1-18)

      Now: 35%

    • ShieldBuff

      Before: 30-40% (based on ally's level 1-18)

      Now: 40%

    • Same Target Heal BonusBuff

      Before: 15-30% (based on ally's level 1-18)

      Now: 25%

    • Same Target Shield bonusBuff

      Before: 20-30% (based on ally's level 1-18)

      Now: 30%

    • Mythic Passive

      Before: 5 Ability Haste

      Now: 5 Heal and Shield Power

  • Phantom Dancer

    Buff
    • Attack SpeedBuff

      Before: 30%

      Now: 35%

  • Rapid Firecannon

    Adjusted
    • Energize Damage

      Before: 60-140 (based on level)

      Now: 60

  • Statikk Shiv

    Adjusted
    • Energize Damage

      Before: 80-190 (Level 7-18)

      Now: 100-180 (Level 6-18)

Runes1

  • Overheal

    Nerf
    • Shield ValueNerf

      Before: 20-300 (based on level)

      Now: 11% of Maximum Health

Systems2

  • Systems

    Adjusted
    • MID LANE GOLD
    • Here comes the MONEY

      Before: Mid Lane minions are worth one less gold each before 14 minutes

      Now: Mid lane minions are worth the same amount of gold as minions in other lanes. Minion equality has been achieved

  • Systems

    Nerf
    • RED BUFF
    • DamageNerf

      Before: 6+6*Level (12-114)

      Now: 6+4*Level (10-78)

    • Slow AmountNerf

      Before: 10/15/25

      Now: 10/15/20 (halved for ranged champions)

    • Health RegenerationNerf

      Before: 1/3/9%

      Now: 1/3/5%

Numbers taken from Riot Games' official patch notes. Read the full notes